
6th test was a shooting gallery that wasn't hard on the bone. Fourth Test was a simple survival that was not at all difficult, fifth one was hacking and after failing it once I just used the cyphers to cheat it. Most of the tests are easy, first 3 are simple kill enemies with only primary, only secondary, only melee. For star diagram and open world Imperator Vandal, Fluctus or Larkspur ought to be your archguns of. Plus, enough folks run the Amesha Archwing there that you can hide inside their bubbles and just melee. Amesha and Itzal ought to be your two go-to archwings. Lots of targets, lots of nice lanes to use to channel targets through, and an otherwise easy mission as long as you have a decent set of mods. Right, that means I'll have to do that "test" thing the game mentioned. Neptune's Archwing Mobile Defense mission is the best place to level up anything Archwing related. Once you hit mastery rank two, I believe, you'll be able to trade
#ARCHWING FLUCTUS MODS#
I can't even trade with other players for mods yet. It's going to take me a long time to get there anyway. Agkuza Centaur Corvas Cyngas Dual Decurion Fluctus Grattler Imperator Imperator Vandal Kaszas Knux Onorix Phaedra Rathbone Velocitus Veritux.

Fuck worrying about if it's "viable" and do what you want. The idea of having a mind controlled bodyguard who kills a lot of stuff for me seems pretty appealing.įuck it, try that shit out and see if you like it. So I know this probably isn't viable at all, but I kinda want to shoot for a power strength based Nyx build. Not only is there two points that have to be defended instead of one (and it's impossible to have LoS to both), it is ssoooooo ddddaaaammmmnnn sssssllllllloooooooWhich sucks for me, because I kinda want a Kaszas, and that's the only mission where the blade drops. The interception is the best place for farming archwing mods, you usually have a group or two running so you're not doing it alone, a lot are doing it either for mods like you or to finish 4 waves for a chance at the Elytron (the all offence archwing) Fluctus (arguably best ranged archwing weapon) or Centaur (arguably best melee archwing weapon) pieces that drop there.Īlmost noone does ever does the defence however. There are two endless archwing missions the Grineer Interception mission at Uranus and the Corpus Defense over Neptune. I wish there was (or maybe there is, and I don't know about it) a defense type mission that could be done to more efficiently farm for Archwing mods. Definitely part of my issue with Archwing is that I do them so infrequently, that I lose any knowledge/tactics I figure out during a mission, so I don't improve at all from one mission to the next. Flares for Odonata, Coolant Vent for Elytron, and IIRC the teleport on Itzal. Fluctus An Archwing energy weapon that sends waves of deadly plasma crashing into enemies. I feel like the only thing I can do is put up my shields and hope for the best.Įach archwing has a skill that breaks missile locks.

Is there some way to dodge them? Things are so hectic in those fights, I can never see where the missiles are coming from. I never really understood the missiles thing.
